Beginners Guide To Purchasing Internet Security Software

security

If you are new to the Internet and don’t know much about Web security, the available options may seem confusing at first. Even if you are not totally a novice to the Internet, you still need to do all you can to fully secure your system. Protecting your PC is just as essential as wearing your seat belt whilst driving. The following article is a beginner’s guide to buying Internet security software which you should find easy to implement and understand.

 

Windows updates

Windows updates are meant to fix issues with Microsoft, but sometimes, there are bugs that are not detected right away, or hackers take control of the operating system. In order to use the update correctly, you should refer to your control panel, click on ‘allow download of system checker’ and scan for updates. This will ensure your system stays safe and secure from errors.

 

Wireless or wired networks

If you have a wireless network, this can be more expensive than fibre broadband network and is more prone to identity theft and hacking. Unlike wired fibre optic networks, wireless ones can be subject to online attacks whenever you are browsing the Web. It is therefore advisable to opt for a more secure network such as fibre optic connection in order to protect your computer from malicious attacks.

 

Antivirus software

Good antivirus software will thoroughly scan your computer, including its hard drive, memory, emails, files, and everywhere else to detect and remove Trojans and viruses. Most antivirus software offer affordable protection against worms and spyware. Once you choose a top-rated virus scanner, make sure you also download the latest virus definitions otherwise you will leave your computer vulnerable to attacks. Make sure you configure your installed antivirus software so that it can update automatically once a week.

 

Firewalls

Most PCs already have hardware firewalls, which are also found in your router or cable. Firewalls are usually built in and configured to prevent online hackers accessing files on your PC. If your computer doesn’t have firewall software, you can easily purchase one from the Web. Simply download it the way you would any other software. The only exception is Windows firewall, which is standard and comes with all modern versions of Windows. Firewall security software works by monitoring all the traffic that comes into your system and prevents harmful files from sending data out from your computer.

 

Although hardware firewalls are extremely useful for stopping unwanted traffic from coming in, they cannot fully detect or restrict harmful software from sending information out to the Web unlike software firewall. Modern firewalls are capable of checking Internet databases in order to identify the best programmes and configure access to them automatically. If you opt to purchase this software from a known brand, you can rest assured that the high-end firewall will be able to go farther and control programmes that are not found in databases. You will certainly not find this level of functionality in a standard firewall, and you will stay safe from those annoying popups whenever you are browsing the Web.

Do you want to set up your own online business – Then this amazing FREE training is a must !

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The Challenge has opened its doors to start its famous FREE internet marketing training (used to be called the 30 Day Challenge as it was a daily training over 30 days)

It now has a new platform so please go and have a look for yourself. http://www.challenge.co

I first took the challenge in 2007 and the great internet Guru Ed Dale who is an internet marketing genius and who is brilliant at teaching  everything in very easy to understand plain English (no Geek jargon to scare you away) heads up the training with his great team.

The Challenge will show you how to pick a niche market you are interested in build your own website, populate it with great unique content which Google will love.  The Challenge then goes onto to show you how to get your site to the top of the Google rankings using some great tools available on the web and then crucially how to monetise your site to make your first $1 (or £1) and all the training is completely free.

Once you have a site and started making money then its up to you how much you push it to make it a success, you get out what you put in.

Don’t forget the training is all FREE and I have taken this course many times over the years these guys are the real deal.  Why free training because they are genuine guys who really want to give something back and help everyone to start their own online business.

So get started and I will see you in there as I will be joining the course because internet marketing changes so quickly you are always learning and adapting.

 

 

New NARR8’s ‘STORYBUILDER’ Editing tool.

NARR8 STORYBUILDER3

If you haven’t yet heard of NARR8, allow us to introduce you. 

NARR8 is a free mobile app available on for iOS (iPad and iPad Mini), Android 4.0+, and as of Mon. June 24, Amazon Kindle Fire. A digital publisher of motion comics, interactive novels, and educational nonfiction series in a slew of genres, NARR8 boasts stories for all tastes: horror, mystery, action, science fiction, and more, bringing all original content to life with fluid animation, HD effects, interactive and gamification (games within the digital content) elements and full music soundtracks.

 What’s most exciting about NARR8, however, is that as of early June, NARR8 is allowing you, the reader, to write the stories. Enter StoryBuilder, NARR8’s new user generated content editor tool allows for anyone – indie artist, aspiring writer, hardcore fan, to create his or her very own fan fiction with the help of a single tool. A web-based program with supplied graphics, animations, word processor, sound effects, and more, StoryBuilder is easy-to-use, designed to allow users to focus on the assembly of their very own masterpiece. Soon, StoryBuilder will allow artists to upload their own graphics, as well!

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Once complete, user stories will face a review period of up to 72 hours (things such as unnecessary profanity, lewd or crude content will not be admitted). After the review period, users creations will be uploaded directly to the NARR8 platform, alongside NARR8 original series, shared with the app’s 800,000+ users.

 “It has always been important to NARR8 to be able to assist talented artists and creators, most importantly our readers. By implementing ‘StoryBuilder,’ we are allowing our creative fans who wish to share their stories with our 800,000+ users all over the world. We’re excited to continue evolving the NARR8 product and look forward to what this great addition will bring,” said Founder Alexandr Vashchenko.

 StoryBuilder will also include a payout for the user, eventually. NARR8 shared with Geeks Have Landed that although user generated content will be available for free, their eventual plan is to license popular fan fictions to their platform, giving creators a cut of the proceeds once monetization of the series begins (monetization will begin if and when the user title reaches over 1,000 downloads).

 StoryBuilder is available to all registered NARR8 users, who will need their account login information to access the website.

 As mentioned, NARR8 is free to download, and can be downloaded on the Apple Appstore, Google Play, and the Amazon Appstore.

 Check out the StoryBuilder tutorial videos.”

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Geeks Have landed Interview: EnGeniux’s Derrick Samuels, Creator of EVO and OTON

If you recall, I did an article previously regarding a new console called the OTON X that apparently has the ability to self-generate games. I’ve been finding it hard to believe that something like this could be a legitimate product and I’ve doubted its quality, but my recent interview with CEO and Founder of EnGeniux Derrick Samuels has made me a believer.

So Derrick, how long was OTON in development?

First, thanks for giving us this opportunity to discuss OTON! The idea for OTON has spanned over 4 years off and on in various developmental stages. From day one I was intrigued and excited about the concept. To this day I still have the same fire and passion as the system slowly takes form.

You’ve claimed the OTON X has the ability to self-generate games. I’m sure you can understand the hesitation a lot of readers may have, considering it sounds like something out of a sci-fi movie. How exactly is this little console able to do what huge teams of educated developers and programmers do?

Great question. I can understand the shock and awe idea of a console that can self-generate games. I want people to understand that with 10 years in the gaming space I have gained a tremendous amount of experience. It was trial and error to develop the innovation behind OTON. I developed an algorithm with my development team that does most of the heavy lifting to create games. It’s not a matter of just education and huge development teams but a desire to truly do something new, innovative and revolutionary to compete with the big 3 consoles. Similar to Red Hat Linux, I had to change the battlefield to suit us and not play the tradition console business model which would surely spell doom for a start-up.

Isn’t there a worry of a lack of originality in some of these games the OTON will be producing? Does the OTON really have the ability to create an FPS (first person shooter) game then turn around and make a completely different style of game like an RPG (role playing game)?

I hear gamers saying current games lack originality, but with OTON we dig deeper into what makes a game a game. Short answer . . .OTON works on the principal of the attributes of games like the character, the goals and level challenges and so on. So I think we can get a mix of many different configurations. FPS and RPG games are doable with OTON as we expand the platform.

How much responsibility do you credit the announcement of the OUYA (and its record breaking Kickstarter campaign) in the decision to move away from the Android console to something entirely unique?

I think Ouya is a great console for its designed purpose. I give the Ouya some credit toward pushing me toward going into OTON development full time. We had no choice in the matter once Ouya arrived. What some people don’t know is our EVO 2 Android console was announced maybe a full year before Ouya http://en.wikipedia.org/wiki/EVO_Smart_Console or just search for EVO 2 press release.

We had people saying we copied Ouya with OTON, but the fact is OTON is an entirely different type of console. There is no respect or pride in copying someone else’s work. Everything I developed was created and designed by me. So yes . . . Ouya was the catalyst that triggered the birth of OTON. I wanted to show the industry peers we may be small and from Alabama, but our passion to create something exciting and new is what we live by.

EVO 2 (Press Date)
Published on Tuesday, 14 June 2011
http://www.droidgamers.com/index.php/game-news/hardware-a-devices/1766-envisions-opens-up-gamebox-service-offers-a-free-evo-2-android-gaming-console

You’re also the creator of the EVO console we all remember from four or five years back. A successor to the console was in the works last year but has since been cancelled if I’m correct. One intriguing aspects of the EVO 2 was its Android compatibility. With mobile platforms on the rise, will OTON have that same Android compatibility upon its release?

Yes, not only will OTON self-generate games but it will support Android games, Linux games and 3rd party games. We cancelled EVO 2 after we realized we had to up the game stakes. You won’t last long in the business if you can’t have an innovative idea to challenge the big 3 consoles. So we decided to move forward with OTON and send emails to inform our community.

With such a strong interest in the mobile market, will OTON have a long life cycle similar to consoles or will owners be looking at more frequent cycles similar to that of smart phones?

That’s a great question. I would say a 3 to 4 year life cycle at this point, but this could change once we test and demo OTON chipset.

One of the more intriguing aspects of the OTON is its ability to project games onto any surface with the custom environment creation simulator. What led you to want to include laser projection into the OTON?

I come from an era of Nintendo with R.O.B the robot. The first NES is still fresh in my mind and the excitement and appeal of that system is something of an inspiration to me. With OTON we wanted to bring the fun, the excitement and wonder back to game consoles. To me . . . we keep getting the same stuff over with nothing truly new. Okay, you have pretty graphics, I understand that – but where is the value, the excitement? The strategy is simple. Give people value. When the console is not in use for games use it for a projector for movies or business. Value is the bottom line.

Motion and voice controls are something we’re all surprised to see this console. It’s no secret that motion and voice controls are becoming more popular as time goes on. Will the OTON have a separate camera/microphone accessory and will they come with the system at launch or be sold separate afterwards?

My vision, my hope is to integrate the rear projection and the front motion camera into the deluxe OTON unit. All this is exciting but we must have the audience on board to show the camera vendors we have a market. I’m excited and really hope we can achieve this goal.

So where do you think the console’s greatest competition will come from in the forthcoming generation?

No disrespect to the other consoles but OTON was designed to be a completely different type of console. I designed this console to compete with the market, but also to be strong enough to be a few generations ahead of the ball game. You see . . . I’ve been in this market for years and we have the battle scars to prove it. You will not be #1 in this market with short-term thinking and goals. The big 3 mean business and have a legion of fans. We have to earn that respect too, but more importantly you have to convince mom that your system is going to bring the most value. So with OTON I think we’ve done that, but look what else we did . . . we made it awesome for developers, gamers, retail and businesses to be successful with our platform. I see new consoles coming on line all the time, but they must overcome these challenges to survive.

Aside from this revolutionary OS, will the OTON bring anything else new to the table?

Oh yes. There is more to OTON! A lot more. I learned from watching many console launches and marketing that you better bring your “A” game to compete! I can’t say what else we have on the table until I unveil the OTON X console for our crowdfunding in a few weeks. I’m a bit hesitatant to announce new ideas because we had such an uproar over our system . . . it’s strange that people can’t grasp an autonomous console, but we have autonomous cars, robots, refrigerators and parking garages. If you can’t handle the console, you may want to step back because my next move will be game changer! Then I can truly say “Geeks Have Landed!”

I appreciate the opportunity to share our thoughts on OTON. Thank you.

Kytephone: Child Friendly UI With Big Plans For The Future

Kytephone is out of beta, hitting the Google Play Store yesterday. The free application creates an alternative user interface which is designed to keep children safe from some of the less suitable things found on modern smartphones.  The child’s phone usage can then be monitored by a parent or guardian, who moderates what can be done on the phone through an online dashboard.

The app is very simple to use. A parent signs up online or through the app itself with an email and password. Once signed up, you are logged into the new user interface which is completely impossible for a child to exit. Seriously, I have tried everything to get out of it. I’ve turned the phone off and have even taken the battery out, only to be greeted with Kytephone when the phone boots back up. It even blocks the Ice Cream Sandwich multitasking screen.

The idea behind the application isn’t completely new. We have seen child friendly tablets and phones created in the past, such as the LeapFrog tablet which is a complete tablet dedicated to children. However, these products are very limiting, offering their own apps which often lack the fun or quality of apps available to download for Android. Part of what makes Kytephone so unique is that it allows any application from the Google Play Store, provided the parent allows it.

How child-friendly the app is completely depends on how the parent decides to customize it. Controlled through an online dashboard, an adult can see just about everything the child does on the phone, and moderate everything that happens. For example, an adult can choose which contacts the child can call. There is no phone dial to call numbers which aren’t on the contact list which means there is no way that a child can call a number that hasn’t already been approved by his/her parent. The same rule applies for applications, as I mentioned above, a parent can allow absolutely any application to be on their child’s phone if they choose so.

The online dashboard is an online hub for parents to monitor their child’s phone activity, and it’s extremely impressive. You can see how long their son/daughter has been playing an application, see who they have called and even see their location on a very precise map. The parent can even see photos taken by the child almost the second they are taken, which can then be saved or deleted directly from the browser.

I contacted Martin Drashkov, a Co-Founder of Kytephone to discuss the app. If that name rings a bell, it’s the same Martin Drashkov who created the 23″ MegaPad last summer.

“The response has been great so far because Kytephone offers a well-executed solution to a real problem a lot of parents face.”

“We like to call it “Kid’s first smart phone” since once app takes over, it’s hard to tell that it’s running Android underneath.”

I asked about the future of Kytephone, it seems like a great start but there is still quite a lot missing. Luckily, Martin was on the same page as me on what could be added in the future.

“There’s many features we’ll be adding in the future, both on the phone app to make the experience better for kids and on the dashboard side to make the experience better for parents.  On the app side we’ll be adding SMS messaging along with the same parental controls as making phone calls, while for parents we’d like to introduce more advance parental controls, such as time limits on games. So parents could say “only 1 hour of games per day” or “no gaming during school hours” or both.”

We also discussed the fact that, while it’s currently great for small children, the theme is very limited and older children may want to change the design to make it look less childish.

“Our aim is to have a phone with all the usual features found on regular adult-phones (phone calls, photos, sms, web browsing), but each feature having parental controls.” “For older kids we’d like to be able to provide a version of Kytephone without the child-friendly UI, but with the same controls available to parents.”

“Kytephone today is great for young children, but older kids would resent having to use a kid’s product. At the same time, a number of parents have expressed interest in having the same parental controls, but for teenagers, so there’s definitely a need there. It would be the same app, except parents can easily customize it from the dashboard to make it appropriate for different ages.”

Unfortunately, there are currently no plans to bring the app to iOS or WP7, here’s what Martin had to say.

“No, we don’t have a plans for other platforms. Apple for example would not allow an app like Kytephone that takes over the UI on the App Store. But we think that with Android’s popularity and the number of affordable devices, it’s the best platform out there.”

There is a chance that in the future, Kytephone may come to Android tablets.

“Well, it’s something we’ve looked at and we can do it, but for now we’re concentrating on making a really great kid’s smart phone.” 

Kytephone is available for free from the Google Play Store. Despite being accidentally listed as ‘beta’, the version currently on the store is the full version.

This Amazing Android UI Needs Your Help!

Say hello to Chameleon, a user interface proposal for Android tablets which hopes to change the way you interact with the Android operating system.

The aim of Chameleon is to optimize the tablet’s screen so that you can get the most out of the large screen. This means throwing more information and multimedia towards you than ever possible before. When I say that, you probably think I am talking about what widgets do so well, but i’m not. While you can get some widgets that are amazing at what they do, there aren’t many which match each other. The twitter widget might look great, but it doesn’t match the Facebook or clock widget, meaning it makes your homescreen look very messy.

This is what Chameleon hopes to change. The entire user interface is built up of a number of different widgets which work together to make a tidy and easy to customize homescreen. The entire project is based around the ability to do things faster, easier and make things more enjoyable. I’d say by the looks of the early glimpse we have, they are set to do this.

The good news is that Chameleon isn’t out of your reach, it’s not a crazy concept! While the developers were in talks with manufacturers to make tablets running the OS, talks seem to have failed. But that’s good, as the company have decided that they will released the entire operating system as an application available from the Google Play Store.

In order to do this, they will need help. A Kickstarter page has been set up to raise $50,000 in the next 28 days. So far the project has raised around $6000 in just a couple of days and is rapidly approaching it’s goal. However any additional contributions would help the application’s development to be smoother and fund later updates.

Snapstagram, An Instagram Printing Service

A recently funded Kickstarter project aims to make printing your Instagram snaps an easy experience.

‘Snapstagram’ is a web service which logs into your Instagram account and displays your photos ready for selection. You then select a roll of photos you wish to see in reality, which is then printed off as high quality 4″ x 4″ prints.

A roll of photos is 12 images, which costs just $6 with free packaging and postage.

Part of what draws me to this service is that if feels like a very friendly and welcoming service. It’s not a corporate giant or new owners Facebook who are offering the service, it’s a few guys from Ohio, who have an excellent vision, and an eye when it comes to packaging.

It’s already been funded, but that doesn’t mean you shouldn’t contribute to make the service even better. Head over to the Kickstarter funding page to pledge your donation.