Do you want to set up your own online business – Then this amazing FREE training is a must !

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The Challenge has opened its doors to start its famous FREE internet marketing training (used to be called the 30 Day Challenge as it was a daily training over 30 days)

It now has a new platform so please go and have a look for yourself. http://www.challenge.co

I first took the challenge in 2007 and the great internet Guru Ed Dale who is an internet marketing genius and who is brilliant at teaching  everything in very easy to understand plain English (no Geek jargon to scare you away) heads up the training with his great team.

The Challenge will show you how to pick a niche market you are interested in build your own website, populate it with great unique content which Google will love.  The Challenge then goes onto to show you how to get your site to the top of the Google rankings using some great tools available on the web and then crucially how to monetise your site to make your first $1 (or £1) and all the training is completely free.

Once you have a site and started making money then its up to you how much you push it to make it a success, you get out what you put in.

Don’t forget the training is all FREE and I have taken this course many times over the years these guys are the real deal.  Why free training because they are genuine guys who really want to give something back and help everyone to start their own online business.

So get started and I will see you in there as I will be joining the course because internet marketing changes so quickly you are always learning and adapting.

 

 

Competition Time – Win a 12.0 MP HD Digital Video Camcorder

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One Lucky reader of Geeks Have Landed will win a 12.0 MP HD Digital Video Camcorder worth £80. (Courtesy of Ladbrokes)

Ladbrokes are launching a new TV advertisement called ‘Oddsfather Multisport’ as a play on the Godfather movies.  The TV advert shows ‘The Oddsfather’ inspired by Don Vito Corleone ‘The Godfather’ sitting in an armchair wearing a Ladbrokes pinky ring and moodily stroking a pet hedgehog, granting punters great odds and offers for their favourite sporting events.

To support this new campaign we would like to arrange a competition on geekshavelanded.com called ‘Make a scene’, where you will use your talent to create your favourite movie scene with the help of photos or video.

You can use your mobile a camera or a video camera to take a picture/film of you and your friends or family recreating a scene from your favourite film, and one of these entries will definitely win a 12.0 MP Digital Video Camcorder worth £80. (See full details of the prize)

HD Camcorder

 

The winner will have their winning picture/movie featured on the geekshavelanded.com website our Facebook Page and Twitter Feed with a link back to your Twitter/Facebook Page or Website if you have one and want us to do that as an extra bonus. (great if you want an extra boost for your profile)

To make this as easy as possible to enter you can send your photo/film to us via Twitter, Facebook or Email using the following links:

Email : info@geekshavelanded.com

Twitter: @Geekshavelanded

Facebook: https://www.facebook.com/GeeksHaveLanded

Ladbrokes have launched a platform called The Ladbrokes Vegas Platform (Launched in partnership with leading games developer Playtech), this platform will initially host over 70 online games, with more to follow, suitable for either desktop or mobile device to accommodate gamers on the go.

The most appealing aspect of the new Ladbrokes Vegas suite is that its games can all be played for free so that prospective players can try before they buy into the action.

One of the major tie-ins of the Ladbrokes Suite comes courtesy of Marvel Comics, who have supplied many of the site’s most-played games to date. With games featuring the likes of Captain America, The Incredible Hulk and Iron Man, fans of the recent comic book boom are very much catered for.

Other big names to make an appearance include Frankie Dettori, who lends his likeness to a horse-racing game called Magic Seven, while hit TV series The Sopranos also contributes their tough-talking atmosphere to provide an edge for those players who like to play gritty.

So get thinking about your favourite film, a scene you can re-create and send them to us on one of the links above.

Good Luck.

 

 

The Developing Mobile Workforce and the Future of BYOD

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When surveyed, 72 percent of employees said that they want to be able to use their personal devices for work. In fact, whether employers are prepared or not, the BYOD revolution is already taking place—more and more workers are turning to tablets and other mobile devices to access company data and network resources.

This shift from an office-bound workforce to a mobile one has the potential to be very rewarding for both employees and businesses, but only if the proper steps are taken. Here’s a look at how people are working now and what employers can do to keep themselves safe:

  • BYOD is here to stay. Employees want the freedom to be able to get work done on any device they choose. 58 percent of mobile workers believe that they will rely on their tablets more this year than last year. In response to this demand, 56 percent of companies say that they have changed their BYOD guidelines to be more accommodating to personal devices in the past year, but there is still more to do. Businesses need to develop a comprehensive BYOD policy and make all their employees aware of what they can and cannot do with company resources on their personal devices.
  • Employees are working from everywhere. Three out of five workers agree that they don’t need to be at the office to be productive. Employees are now pulling out their tablets and getting work done everywhere—from the morning commute to the couch at home. With that in mind, businesses need to find a way to securely make information available to employees when they need it.
  • Workers are becoming more productive. Mobile devices have the potential to allow employees to work smarter and to get things done at the speed of the global marketplace. Businesses need to take proactive steps in allowing their employees to take advantage of these benefits.

How do you use mobile devices in your business? Share your thoughts on BYOD in the comments.

Alan McMahon works for Dell and is involved in marketing consumer and enterprise solutions across a range of products from tablet PCs and servers to storage and virtualization. Alan McMahon is based in Ireland and enjoys sailing as a pass time.

What the OUYA is going on!

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What is OUYA?

Ouya is a compact Android powered games console. You can use it to download a range of games.

It like taking your smart phone and making it into a miniature games console.

Now Ouya will let you try these games for free before you buy them which I think is a great and novel idea, we are all getting used to free apps and once you get to like them you then buy the extra levels well this is a play on this system and should work well.

Ouya downloads its games directly storing them on its own built in 8GB storage which is expandable by USB stick, which I like as my children are always losing discs or scratching them so they are no longer working (very expensive to replace).

You do get a controller with the console but you can also use a mobile phone to control the characters on the screen and play the game. (great for that friend that pops in and wants a go)

As Ouya states it plays all your apps on your TV, it can even stream shows, movies and music directly through your TV sound system. They have already paired with Twitch.tv, Crunchyroll, iheartradio, TuneIn, XBMC, Plex and Flixster and are continually adding more to the list.

It also comes with free developer tools to create and build your own OUYA games, so if you ever had that great game but just didn’t know how to create it here is your chance.

Specs on the OUYA

1GB RAM

8Gb Internal Storage –expandable by USB

1080p Via HDMI

USB 2.0

Conclusion

For the price of £99 you get a great gaming system which is actually so much more than that and this is for a consul you can not only play games on but also develop for. I’m definitely in. (although I will have to get passed my kids first !!)

Closure of Google Reader Make the switch before 1 July 2013

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With the closure of Google Reader don’t forget its vital to swap over to a new reader today. (Sunday 30 June 2013)

I would suggest Feedly which is a free service together with Mr Reader £2.49 from the Apple App store together they are the perfect team.

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I recommended this wonderful article to help you make sure you move all your feeds across to Feedly from Google Reader before this closure on 1 July 2013.

This free step by step guide was written by Ed Dale and I think it explains everything perfectly.

Step by step guide to transfer your Google Reader to Feedly.

This will be downloaded as a pdf which is so much better to store and read.

I have already moved across so make sure you do today (Sunday 30 June 2013) before it’s too late.

 

 

Tomb Raider – 101 ways to die!

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To say Tomb Raider is brutal would be like saying Hitler wasn’t caring. Set in the Dragons Triangle (South Japan) you play out the origin story of the badass we all love Lara Croft, only she’s not quite the awesome Lara most will know her for. Thats a far cry, you play the young hopeful archaeologist Lara Croft, which gives the game this bitter sweet flavour to it – I want to be that badass Lara I knew when I was young…. but she’s going to have to be beaten to a pulp first (very cruel to be kind).
As the bright eyed, eager and clean behind the ears Lara starts out she’s on a boat, but that won’t last long, its unfortunate you can’t play the opening scene as I feel it would certainly help give some panic to the game and disorientate players as they try to flee and now sinking vessel as well as learn to get to grips with the world of Tomb Raider, unfortunately this isn’t the case. That isn’t to say however you miss out, whilst Lara fights to reach the shore you are able to admire the beauty that surrounds you which is a brilliant dynamic that I feel never ends as each new area in the game feels very different but also at home and just in the right place.
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Looking at story I’m actually very happy & always intrigued. Given Lara is an archeologist many of the things she was originally trying to find before `you` arrived are shrouded in legend and myth which does lead to some very interesting questions you’ll end up asking, such as “holy hell what’s that batman?!”.
As well as the Myth and curiosity side of Tomb Raider there is Lara’s own progression which as I already said is brutal. Lara can die in well over 100 ways I bet and the cinematic ones (as opposed to you falling off a cliff for whatever reason – you saw something shiny, took acid and thought you could fly, whatever it is) are particularly gruesome what with pikes being thrust through Lara’s Jaw and up up up through her skull all the way to being caught in a cave where a boulder is going to squish her spine like a boot does an Ant. Lara’s journey is one about realising who she is and what she is capable of and most definitely what she can take on (To everyone who said its sexist and the Dev’s just want to see Lara in pain – you’re the one not finishing the game and making Lara the victor, the badass, the legend). Seriously though as someone who thought they could take gruesome images – virtual ones made me squirm in my chair and be determined to beat the game.
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Looking at the story of the island and not so much Lara, I eventually got a sense of being almost in Lost (which subsequently made me decide to pick up from Season 4 and finish the blasted series). You are not the only inhabitants of this Island. There are `others`, these others initially cast a new look at the game, who can you trust? which quickly is answered by gunfire – so not them. The others are a cult of some sort lead by a Father Mathias – you’ll find many paintings over the island on rock faces (some just to help you) that are creepy – “Fear the demons”, “Father Mathias set us free”, “The storm is watching”. These messages feed the idea of myths and legends, some sort of cult and also a sense of being stranded even more than you realise with that last one, add in the games very good soundtrack that creates the feeling of unease very well and the smallest sound will freak you out – the game in quite a clever manner always seems `too quiet` in that hollywood sense of “I’m going to get jumped any second by something”.
If you do find yourself enjoying the story of the island I implore you to search for the relics hidden in each area (documents from periods of time & items from the eras) all of which add a layer of extra unease of that the Island is `aware`.
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Tomb Raider really does have a lot going for it in terms of story, in terms of gameplay apart from being pulverised Lara will as time goes on gain access to some very useful pieces of kit, my favourite of which is the bow – she does get a pistol but not the dual ones that seem iconic with the TR brand.
These new pieces of kit make combat easier & also allow you to traverse the island to larger and larger degrees and allow you to go back and collect what you may have missed – which can be annoying but the game quite awesomely links up previous area’s at times, so that Camp you came across 2 camps ago, is only 1 minute from the one you’ve just found. This is a nice addition to a game that has the mechanic of “go back and explore” as they make it easy on the player which not many games do.
Upgrades for your gear is found through story and also through something called Salvage which can be gained through crates, animals & others (providing you have certain skill points), you collect salvage and when you have enough you can improve your pistol/rifle/shotgun/bow at camp. Upgrades are relatively bog standard for the most part – larger mags, higher accuracy at longer ranges etc.
You can also upgrade Lara through Skill Points which can be spent in 3 areas Survivor (focusing on extra xp & loot from kills), Hunter (better adapt and dealing with guns) and Brawler (looking at things like taking higher amounts of damage).
Both Skill Points and Upgrades are done at Camp. Camps are found throughout the game and generally define an area (i.e. 1 per area almost), here you can upgrade gear and Lara, Lara can record her journal and also you may fast travel between camps (not always necessary as the map does link up with previous camps as I said above).
Moving away from Camp, each Area in the game as well as having Relics/Documents also has challenges – light all 10 statues, break 6 lamps etc. This does mean that each new area can seem daunting as there are many collectibles, there are the challenges and also the actual story, so it can be a bit uncertain at first as to if you have found everything. Luckily however Lara has `Environmental Awareness`, this means that a tap of the Left Bumper (or whatever key) will instantly highlight areas of importance (and items given the right skill points) and have you quickly back on the right path which is very helpful as the game continues.
Finally fighting in Tomb Raider is fine and flows quite well, however when in cutscenes Tomb Raider decided to use Quick Time Events which always have me on edge. However they are used few and far between, at appropriate moments and without having to mash a button faster than Usain Bolt running the 100m. My only qualm with the QTEs in this game is that they are all the same button which does mean instead of being surprised by a random `B` or `X` I just have to time hitting `Y` and its just not as immersive.
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Overall Tomb Raider is a great game and a welcome return to magnificent form, a must buy for everyone (especially with the Steam Sale imminent), the story feels like legends stepping out of a book and Lara finding her feet through blow after blow.
Truly enough good things can’t be said about the game.
Thank you so much for reading
Fred

Tomb Raider – 9/10
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New NARR8’s ‘STORYBUILDER’ Editing tool.

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If you haven’t yet heard of NARR8, allow us to introduce you. 

NARR8 is a free mobile app available on for iOS (iPad and iPad Mini), Android 4.0+, and as of Mon. June 24, Amazon Kindle Fire. A digital publisher of motion comics, interactive novels, and educational nonfiction series in a slew of genres, NARR8 boasts stories for all tastes: horror, mystery, action, science fiction, and more, bringing all original content to life with fluid animation, HD effects, interactive and gamification (games within the digital content) elements and full music soundtracks.

 What’s most exciting about NARR8, however, is that as of early June, NARR8 is allowing you, the reader, to write the stories. Enter StoryBuilder, NARR8’s new user generated content editor tool allows for anyone – indie artist, aspiring writer, hardcore fan, to create his or her very own fan fiction with the help of a single tool. A web-based program with supplied graphics, animations, word processor, sound effects, and more, StoryBuilder is easy-to-use, designed to allow users to focus on the assembly of their very own masterpiece. Soon, StoryBuilder will allow artists to upload their own graphics, as well!

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Once complete, user stories will face a review period of up to 72 hours (things such as unnecessary profanity, lewd or crude content will not be admitted). After the review period, users creations will be uploaded directly to the NARR8 platform, alongside NARR8 original series, shared with the app’s 800,000+ users.

 “It has always been important to NARR8 to be able to assist talented artists and creators, most importantly our readers. By implementing ‘StoryBuilder,’ we are allowing our creative fans who wish to share their stories with our 800,000+ users all over the world. We’re excited to continue evolving the NARR8 product and look forward to what this great addition will bring,” said Founder Alexandr Vashchenko.

 StoryBuilder will also include a payout for the user, eventually. NARR8 shared with Geeks Have Landed that although user generated content will be available for free, their eventual plan is to license popular fan fictions to their platform, giving creators a cut of the proceeds once monetization of the series begins (monetization will begin if and when the user title reaches over 1,000 downloads).

 StoryBuilder is available to all registered NARR8 users, who will need their account login information to access the website.

 As mentioned, NARR8 is free to download, and can be downloaded on the Apple Appstore, Google Play, and the Amazon Appstore.

 Check out the StoryBuilder tutorial videos.”

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If you love Puzzles you will love the free app “Can You Escape”

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If you love Puzzles you will love the free app “Can You Escape”

It’s available for Iphone, Ipad and Android users which will keep everyone happy.  This is currently a free app with constantly updating rooms.

The purpose of the game is to break out of the room you are in.  This is done by solving the puzzles and finding the hidden objects which are used in the room to help you leave and advance to the next floor.

For instance in the first room you have to solve a picture puzzle which opens a cupboard to give you a handle for the draw, in the draw is a screwdriver to open the vent, behind the vent is a safe, solve the combination open the safe and there is a key to unlock the door to access the next level.

You get the idea, look around the room and click on objects to enlarge them and look for clues.

There are 10 levels at the moment with another 5 promised soon

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Positives

  • Free to install and play
  • Fun and challenging game that will sharpen your powers of observation.
  • Increasing difficulty with each level.

Negatives

  • Not enough levels only 10 at the moment which is very quick to finish although more promised soon
  • Like most apps they are funded by adverts which I suppose if you can live with them lets you play the game for free (a payment of will remove the adverts) but it does give you the chance to try before you commit.
  • Adding more levels will also incur a cost but if you like the game this shouldn’t be too bad.

Overall an excellent and addictive app but they need more levels as it is completed quickly and once you have lost your players it’s hard to get them back. Candy Crush have the right idea keep the interest by having many levels although probably too many.

As its free give it a go if you like solving puzzles you will love “Can You Escape”

Why the iPhone 5 is great for gaming

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Why the iPhone 5 is great for gaming

The mobile phone is something that many people cannot live without these days because they do nearly everything on them from looking up information to talking to their friends and family. With full internet access you can research nearly anything on a mobile phone without having to change to PC, as well as this you can also watch films and listen to music never having to touch another device. What is most impressive is their ability to play games; the App Store on most modern phones is filled to the brim with thousands of games that you can download and play at any time. Online casino games have become incredibly popular with mobile phone gamers due to just how easy they are to play and how entertaining they can be.

One company that is a leader in mobile phones is Apple. Many people like their phones because of how intuitive they are to use, and Apple have continued to create many of the ways in which we use our phones these days such as the touchscreen, swiping or multi-finger inputs – before this touchscreen phones had always been clunky and hard to use. Since then many game developers have found that making games with touchscreen controls is a better way to import player commands.

Apple recently released their latest iPhone – the iPhone 5. This is the best iPhone to date due to the technology inside of it, as well as the updates to the operating system. With a 1.2 GHz dual core it has the power of a small laptop, with all this power behind it, everything on the OS is set to run smoother than ever. The stunning visual display and high sound quality make the iPhone 5 a great platform for gaming, this coupled with the app store back tracking and making online casino sites such as Jackpot City legal means there are now more games than ever available at the touch of a button.

Android vs. iOS: 3 Reasons Why Android is in the Lead

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Android vs. iOS: 3 Reasons Why Android is in the Lead

By Andrea Fisher

Remember the board game, Monopoly— where you buy different properties, charge rent and slowly watch your empire skyrocket and grow? The purpose of the game is to develop faster than the competition; ultimately taking over and…monopolizing.

For the past six years, since the launch of the first iPhone in 2007, we have watched Apple make revolutionary advancements in digital mobile technology.  From Apple’s highly evolved processors and touch screen features, to their introduction of the iPhone App Store, Android and Windows phones simply couldn’t keep up.

There were cell phones and there was the iPhone—the only smart phone of its kind. But every winning streak ultimately comes to an end. For the iPhone, that time is now; and Android has slashed its way to the top.

Let me ask this, ‘What is an iOS device without its Apple name?’

Apple’s ingenious marketing campaigns keep them as a leading contender in the mobile world; however, they have become too cocky during their time at the top. User loyalty can last only so long— before being outweighed by competitive technology.

Already, according to http://cnet.co/14WXnBU, the number of Android devices activated outnumbers iOS devices— 750 million Android to 600 million iOS.

Mobile users are finally seeing the outdated methods of Apple— flocking over to Android devices for a customized and extensive user interface.

Let’s take a look 3 Reasons why Android is in the lead:

  1. The iOS 7  is mimicking features long used by Android’s Interface

Apple has recently released the new iOS 7 interface, which uses a couple of Android-like features in its latest design. An iOS Control Center, which is brand new to Apple mobile devices, has been long used on Android devices. It gives users fast access to Bluetooth/ WiFi settings, screen adjustment settings, and the rear LED flash as a flashlight.

The iOS 7 still has the same basic grids of shortcuts. The home screens, still all feature the same four docked shortcuts at the bottom. The bookshelf has been stripped away— the wooden bookshelf with books and magazines that you can fill is no more.

Instead, Apple gave their home screens a larger, flatter, less cluttered appearance. This new look aims to step up to the popular look of Android’s Jelly Bean interface.

2.  Widgets and Home Screens

It all boils down to cell phone customization. Do mobile users want to have more personal options or do they want standard features that are upgraded from time to time? Want options; choose Android. Want standard features; go the iOS route.

What is truly distinct about Jelly Bean is that widgets can be placed on the home screen—something that iOS still lacks.

Android operating systems are based on the idea of utilizing a fully customizable user interface. Wallpapers, widgets and desktops can all be modified to suit the individual. Android widgets, which are downloaded from Google Play, provide a flexibility that the iOS 7 interface cannot match.

These widgets allow important information (like social feeds, email, etc.) to be stored at the heart of the device. In the contrast, iOS 7 users must use Apple’s standard icons over the pre-designated desktop pages.

When forking over several hundred dollars on a mobile device, it might be nice to be able to place and locate items as you like— just a thought.

  1. Non-Market  Apps

 Adding to Android’s flexibility, its users have the freedom to download and install apps from virtually anywhere. Android may as well be synonymous with word choice; the opposite seems to be the case with iOS devices.

iOS only allows self-made apps with a developer’s license or those that have been evaluated by Apple’s App Store censors.

Apple has helped shape and mold today’s smart phone; however, it also sparked a digital mobile race— one which drives Android to constantly step up and utilize innovative features. Apple has had a good run, but if they don’t address some things soon, they will fall further down the wayside.

All in all, Android platforms have come a long way since 2007. Their fast operating systems, boundless apps, and their individualized interface are nothing short of astonishing. In the race to catch up to the iPhone, Android devices now lead—taking the forefront.

 

Guest contributor Andrea Fisher is an online marketer and content specialist for  Detection Security Systems.

 She is a published journalist & blogger with an English degree and political science minor from the University of North Carolina at Greensboro.

 

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