Google Glasses Raise Concerns

google glasses

Google Glasses Raise Concerns

The concept is quite simple you were a pair of spectacles and this feeds the wearer information such as news, maps and also details about your surrounding you can even ask question when you looking at a building like when was Buckingham Palace Built.

Concerns

There are concerns being raised though about the glasses ability to capture video and take photos with the wink your eye (just hope you don’t have a nervous twitch).  These are concerns are based on the privacy of the public and that is why Google has made the glasses very visible to other people while in use.

Google have tried to remove issues by stating the glasses won’t allow the following features:

  • Clearly visible to members of the public.
  • Won’t feature Face Recognition Software.
  • Banned Porn Apps that would allow users to view adult videos and pictures.
  • Won’t allow you to watch video filmed while wearing the glasses.
  • Encouraged developers to openly try to hack the glasses.

The glasses then will be useful to check your twitter or Facebook accounts, help with directions and identifying your surroundings, taking pictures and videos.

My thoughts.

Although the idea is interesting and certainly will have a lot of interest my thoughts are that you can do all this on a smartphone so you are not getting anything new that you don’t already carry around with you.

I wear glasses and I suppose if this technology was built into them then it wouldn’t be much different to me as I am used to glasses, but say you don’t wear glasses then to have this on your face might be a bit strange and also do you want to walk around viewing the world like Data from Star Trek.  Not me, sometimes I just like to go for a walk forget about technology and enjoy the surrounding without interruption (very calming)

Let me know your thoughts :

  • Do you love the idea and would love a pair
  • Do you hate the thought of wearing them and would rather stick to your smart phone.

Remember Me; Who’d Forget?

Remember Me is an awesome linear story set in Neo-Paris in the future where memories have been commoditised and can be shared with everyone. You play Nilin a memory hunter whose hunting her own memories as she’s been `wiped`.
The game starts out with an advertisement for a Sensen, this is the tool that lets people remember every single event in your past and that of others who are willing to share theirs. You wake up in this horribly white and medicinally clean setting that gives it an uneasy vibe already. Your first task; Escape.
2013-06-07_00003
The general game has a look & feel of the most recent Deus Ex with Total Recall thrown in especially given the memory angle. So the population of Neo-Paris has become addicted to their Sensens – understandable I think, depressives will wallow and replay the events that put them there and those who are truly happy may become obsessed with chasing previous feelings.
So in this 2084 future you have to find out who you truly are. Once you finish your fist task there is a news flash talking of your epic departure but seeing as you and your character are both being reintroduced to this world its unsettling to see this news flash describe you as a terrorist. Just who is Nilin? Who are you?
2013-06-07_00006
In terms of gameplay Remember Me is a mixed bag that comes out surprisingly enjoyable. In terms of fighting you’ll have to deal with hand-to-hand for the entirety of the game which is refreshing given the industry’s simple and easy power-fantasy fascination with guns. Nilin is incredibly acrobatic with her fighting style (imagine maybe Batman’s Arkham Series). Also as you fight an awesome soundtrack kicks in which you may not notice at first but is quite catchy – I was trying to get in fights just to hear the song by the end.
As your memory comes back so does your fighting abilities which ties in nicely to gameplay & story. This takes shape in Nilin remembering different combo lay outs and some fantastic special maneuvers.  One really fun part of the combos Nilin remembers is that you’ll only ever remember 4 (which is sucky at first) however what makes them to the core awesome is that they are customisable. This means that the combo set maybe XXX or XYYXYY but Nilin has `Pressens`, Pressens are different punches/kicks meaning that any combo you remember you can then choreograph which is incredibly refreshing and lets you change up gameplay to how you want it. Remember however that at times it is very hard to pull off the longer combos which does create a level of frustration as you desperately try to land that last punch only to be hit off balance at the last second.
2013-06-07_00009
Pressens allow you to choreograph a combo but there’s a little more to it than that. Pressens can take on 4 different types – Damage, Regen, Cooldown & Linked. Damage Pressens allow for heavier damage to foes, Regen Pressens allow for you to regain health that may be lost in combat (maybe not sensible but makes the game compact and forces you to change fighting to what you need), Cooldown Pressens reduce the cooldown time of Nilins specials moves (though even when at 0 you need `Focus` to execute these moves), and finally Link Pressens are merely a multiplier for the previous move so if the previous Pressen was a damage one then it does double damage, if a regen you get double health back etc.
2013-06-07_00011
Pressens are unlocked by buying them with PMP (procedural mastering points) which you gain from fighting. You’ll need to unlock Pressens if you want to have several combos as a Pressen can only be used in one combo at a time.
As you run & climb around Neo-Paris you’ll find patches for either Health, or Focus or even that just add some extra information about the world around you. What is cool about these patches is that tiny screens pop up around the world with a picture of where the patch is located and you have to find it based solely on that.
One thing that was slightly annoying however about exploring what little there was to explore (the game is very linear) is that the camera handling is quite old school, so its not always 3rd person, you may round a corner and now you have to deal with an aerial camera, its a minor thing but personally its abit annoying.
2013-06-07_00014
Since Remember Me is based heavily around memories, your own and that of others, they added a very cool mechanic that is employed via story and not choice but that is the `Memory Remix`. This is where you go into an enemies mind, watch how they remember a scene then rewind through it altering data to make them think something else happened due to the changes you’ve made – As cool as this mechanic is, it does result in some tragic consequences made all the worse by the fact you HAVE to do it to progress the story, but if you can feel that then it shows some powerful story telling at play, so take with one hand and give with another.
2013-06-07_00016
Talking about the writing however, in places it does seem strange. There is admittedly good voice acting as you can feel the exasperation that is displayed in Nilin as she desperately tries to recover `herself` but still some bits seem odd and probably should have been changed for instance you are displayed as a terrorist by the news and those you fight, however they call you Errorists which just felt a little sloppy in terms of writing.
2013-06-09_00002
In cutscenes Nilin reflects on what has happened in her mission and deals with the consequences of how that makes her feel. These cutscenes are set in this weird mindscape where there are disjointed blocks that float up to support her feet. It is a great layout and one that had me clamouring to just be able to walk around in it for a minute. To give an example of how it feels imagine being in Assassins Creed Animus but the floor moves like it would in Bastion.
Image
Overall Remember Me despite its limitations is a fantastic game and one I definitely recommend playing. There are several quite philosophical things I took away from it as well. As the game revolves around memory and you have the ability to change minor things and major things in those memories – Did things happen the way you remember them?
If you had your entire memory wiped away but gained it back would you arrive at the same conclusions you did before or would you look back at yourself in distust with how you acted?
However at its heart I think Remember Me is about remembering what is important which is family, friends and that things should be remembered and not forgotten even in the most painful of thoughts.

Remember Me 8/10
Thanks for reading :)

 

Fred Garrett-Jones
http://willza99.wordpress.com/
https://twitter.com/magicalfunbus

E3; Ubisoft vs EA

On the first day of E3 as well as the explosive fallout from this latest console war EA & Ubisoft had their own talks which covered some of the games to come in the next year that neither Xbox nor Sony got around to, so here’s a look at what may have been missed:

EA
EA:
EA started out with what seemed a very serious almost over the top teaser to what looked like it may have been the next Battlefield only to have the wool pulled from our eyes to reveal it was actually Plants Vs Zombies: Garden Warfare, a 4 player co-op 3rd person wave survival game. Players get to play as several different plants all that have their own specialisation e.g. the Peashooter – essentially your average grunt, the Cactus – the PVZ version of a sniper and so on.
EA then moved onto Titanfall – See my previous post for more info on this game.
In incredibly large news that had the entire audience clamouring for more was the unfairly short teaser for the next Battlefront game, something I am looking forward to seeing as I’ve never played the previous versions despite how popular they are. This next BF game will be coming probably 2015 or AT BEST late 2014 and is being made by DICE so hopefully we’ll be able to have fully destructible Deathstars and the like.
The next Need for Speed  game was announced and is called Rivals, something interesting about this new NFS game is the `All Drive` multiplayer, it sounds like an open world full of players where games happen by chance and collision. One awesome thing about the talk was that Aaron Paul came out to talk briefly about the NFS movie soon to be out.
In truly awesome news Dragon Age: Inquisition was shown off and it looks truly awesome, a vast open world which is supposedly much larger than the previous iterations of DA.
EA sports then came out afterward to run off their list of yearly releases, NBA, NFL, FIFA (for which Drake was brought out for no apparent reason :| ) and also UFC which was initially announced by the hype man Bruce Buffer which I thought was actually a cool funny gag to use, however the talk did get weird as 2 champions were brought out for no reason, just like Drake, and Dana White got weirdly `Macho`. However in terms of the game one feature did sound cool, it’s called MMAI which essentially means on the fly change in tactics from enemy AI as if they had a real Corner Man telling them what to stop you from doing, hopefully this’ll make for some more fun & challenging fights.
EA then showed off Battlefield 4 and their Commander Mode – a top down view for mobile devices to help out in multiplayer matches. The demo they did was much better than the one at Xbox mainly due to the fact they actually had 64 people demoing the game. It looked incredibly dynamic in terms of game play as they were able to take out a pillar underground and the tank on the street fell through, so hopefully maps are full of these little awesome traps.
Rounding off the EA talk they announced Mirrors Edge 2, in the short piece they showed off you could see the same wonderful minimal style in terms of colour that makes the game stick out so much. The only annoying thing was the last screen image “Coming….. When it’s ready”. I felt a little annoyed here as even though it’ll probably be late 2014 or at worst 2015 I’d still want a date to look forward to, but then maybe this is just to hopefully avoid push-backs.

battlefield battlefront dragon age mirrors edge
In order: Battlefield 4, Battlefront (believe me there wasn’t much in that teaser), Dragon Age: Inquisition, Mirrors Edge 2

Ubisoft
Ubisoft:
Ubisoft started out their talk with Rocksmith being demonstrated by Alice In Chains, a cool feature is that the game band reacts to you. The tag line that was repeated was “The fastest way to learn guitar”. It was a fairly impressive display if quite over the top, but then again this is E3 and Over the Top is all part and parcel.
Aisha Tyler was hosting the talk and I’d be lying if I said I didn’t want H. Jon Benjamin to come out shouting “lana, Lana! LANA!”, unfortunately this didn’t happen.
Anyway they then moved onto Splinter Cell Blacklist, however not much was actually said about it, I feel Ubisoft put it in just to remind people that it’s coming soon.
However they then moved onto Rayman Legends, it has the same classic look & feel to it, now with daily challenges and some competitive fun such as racing against `ghosts` of your friends or playing football.
Then came a game I’d heard nothing about but looked amazing which was Might Quest for Epic Loot, essentially you get to build a castle and fill it with mobs and such before choosing a hero, then you get to rob friends & strangers alike (and vice versa). So you’re objective is obviously to steal peoples loot whilst defending your own. It wasn’t very clear if you could then use said loot to improve your castle or gear for next time you go looting. Either way it looks an awesome game and a must buy.
Then Ubisoft quickly reminded the audience of the hopefully soon to come South Park the Stick of Truth via a little clip of a move called the Nagasaki Fart… yea on odd one but classic South Park humour.
Ubisoft then moved onto an interesting new game with a new take on the 4 player heavy co-op games (i.e. payday, Left for Dead) called The Crew. You play as one in a four player car heist crew. It has fully customisable cars in an Online persistent world, you can compete against other crews, work as a team or work singularly. Each style of car has specific types of goals and challenges for you to complete.
Next up on stage was Watch Dogs & Assassins Creed 4 – See my previous article for the read up on the live demo at the Sony conference.
In awesome news the team behind Trials are releasing 2 new games called Trails Fusion and Frontier for Next Gen & Mobile, respectively. In the short show of gameplay the player got points for tricks which may point to a new game type where you trick as much instead of just flips or racing. Both versions are meant to work & compliment each other.
To round off the Ubisoft conference they showed off a new Open world online RPG which is based on the idea of our fragile & delicate systems that the world currently runs on and what would happen if a new dangerous pathogen broke out and the modern world collapsed. It’s called The Division and is a Tom Clancy game, truly looks amazing and a must buy.

mqfel the crew the division trials fusion
In order: The Might Quest for Epic Loot, The Crew, The Division, Trials Fusion.

So that wraps up all of day one pretty much. In the next week or so I’ll be doing some more pieces in depth on some of the games, grouping maybe 3 or so into one article.
Thanks so much for reading and I hope you enjoyed this E3.

Fred Garrett-Jones
https://twitter.com/magicalfunbus
http://willza99.wordpress.com/

E3 Day 1; The Console War!

Another E3 has once again arrived and the first day has blasted it’s way to the front page of a lot of tech news as we see the `Console War` progress and possibly climax with its next victor.
The first day of E3 was split into 4 major talks, Microsoft, EA, Ubisoft and Sony to round off the day. So lets dive into the first section.
Microsoft
Microsoft;

Microsoft started out their obnoxiously green talk with a little surprise from Konami & Kojima by showing the highly anticipated Metal Gear Solid 5, and open world Afghanistan based game with a plethora of transport options from horses to tanks. The open world mechanics present in the next MGS allows for far more play options for both stealth and aggressive maneuvers and is definitely something to look forward to.
Next up was a surprising announcement that the Xbox 360 would receive another redesign. So from the original 360 we then got; The Elite, The Slim and now this, designed to a similar standard as `The One`, as I call it. This new design is supposedly more sleek and quiet than its predecessor and has possibly been released due to part of the gaming community calling out for blood with the new Online check-ins and such that Microsoft is integrating – On a side note, something that I find very odd everyone is complaining about, these are people with smartphones and tablets yet they hate the idea of having to have their console have an internet connection?
Anyway here is the new 360 and god knows what its name is, 361?
New 360
Microsoft then went onto talk about Gold memberships and the changes to be made there, first off 2 free games are going to be given away each month to everyone new and old to Xbox Gold starting with Assassins Creed 2 and Halo 3, Gold will now having sharing capabilities within your household so that if your child/spouse/friends have a silver account but you have gold then they get access to many gold features. Also there will no longer be the old fashioned 100 friends cap, it has been removed entirely allowing you to make more friends with people you don’t know.
Before launching into games I’ll just round off other news brought to light; Xbox now has a partnership with Twitch.Tv so you can stream gameplay on The One, something I personally find interesting as during the holidays I do enjoy streaming with friends; Microsoft will no longer be supporting Microsoft Points but instead purchases will be made with your local currency. A new tool called Upload Studio has been implemented where you can personalise clips, give them thumbnails, edit them (although to what degree wasn’t shown in detail) and then upload them for all your friends to see, this works much like the Share button that the PS4 implemented.
360twitch
Now to list off all the games that Microsoft showed at their talk, remember this is not a full list of Microsoft games, many are exclusives and I will try to say which ones are and are not. So here we go;
SpliterCell blacklist which has been shown everywhere for a while – for more info there will be a later post on the Ubisoft talk in the future
Batman Arkham Origins – The MS talk didn’t show this game off that much but this was readdressed in the PS talk later on and it looks to be one hell of a gritty fun Batman game even though Rocksteady aren’t involved in the 3rd of this epic trilogy. it does however I feel fall prey to the issues of many prequel games which is; It has much better awesome gadgets (because the game series has progressed, users need something new) but it’s better and more advanced so why isn’t it in the `future` games.
Grand Theft Auto 5 which is coming out soon in September.
World of Tanks is coming from the PC now to Xbox so fans of this apparently big hitter may be glad to see a port over to consoles. EXCLUSIVE
Max: Curse of Brotherhood – you play as a child who banished his brother to another realm and must save him, with some quite nice cartoony graphics it looks to be something fun and light to play.
DarkSouls 2 – The epic trailer to this game merely made me even more sad at the fact i’ve still not played let alone finished Dark Souls 1.
Ryse – you play as a Roman Soldier, the gameplay showed off real time fighting but with quick time events thrown in to finish off enemies, I worry this may get a little repetitive and boring as the game progresses. Also I’m sad as originally this game was meant to be a kinect heavy game where as now its rumoured that it’ll only be kinect enhanced, whether that means voice commands I don’t know. EXCLUSIVE
Killer Instinct – This is the game that is being streamed above, a standard fighter with a similar art style to StreetFighter I feel, all the same looks incredibly fun. EXCLUSIVE
SunSet Overdrive – This is a heavily stylised FPS with Openworld that has a cool cartoon look to it with very vibrant colouring, it sounded like the game would be updated frequently with things like daily challenges and other treats to enhance gameplay and change the way you think constantly. EXCLUSIVE
Quantum Break – In this game time freezes and slows in confined areas, meaning you could walk in on an event that had frozen such as an explosion, this game supposedly blurs the line between TV and Games (which in my personal opinion isn’t good, games are their own medium and shouldn’t be trying to copy old technology). EXCLUSIVE
Spark – A game where you can create a world with kinect or smartglass, even villages and enemies. You can even give personalities to items such as giving a rock the personality of a pet, so that whenever you are in a certain range, it bounces and runs toward your character. It was presented in an odd manner but the gameplay stood out and looked amazing, definitely one to buy. EXCLUSIVE
Deadrising 3 – You play Nick Ramos in an open world with absolutely no load times (such a fun perk in games), the same on the fly weapon customisation is still in place and smart glass plays a roll too by allowing for help from other players online. Definitely an awesome game and hopefully there’s plenty more to be revealed.
Witcher 3 – A huge free roaming, 100+ hour game with kinect voice commands to help with quick swaps of equipment or even saying incantations for magic spells.
Battlefield 4 – This actually went wrong at the talk and the speaker nearly walked off stage until luckily the demo started playing – see more later when I talk about the EA talk
TitanFall – A new IP, an FPS game that involves huge Mechs you can get in and control, jetpacks that create a more fun 3d traversable environment and some awesome multiplayer from the looks of the demo, definitely one to purchase. EXCLUSIVE
And Finally HALO 5 – Only a small teaser was shown of the Master Chief walking through a dusty planet before a huge forerunner mech appears from out of the sand. Apparently the first game to run at 60FPS on Console, a definite buy for any old Xbox Fans.
Spark Titanfall Halo5SSO In order; Project Spark (world creation early stage), Titanfall (beginning of a mission), Halo 5 (teaser), Sunset Overdrive (trailer).

Playstation
SONY:
Sony started out their talk by talking about the PS Vita, it has 85 titles coming to it including Final Fantasy 10 and 10 part 2, God of War HD 1 & 2, Killzone Mercenary & Tearaway. As an old FFX fan I nearly ordered a vita there and then.
Sony talked alot more about games throughout and left most of the new tech stuff until the end, apart from the PS4 design (hold on, I’m getting there).
They went on to talk about some of the large games coming to the PS3 and Next Gen including Last Of Us which continues to get 10/10 ratings (EXCLUSIVE), Rain which looked an odd and almost depressing game that I wish they’d said more about (EXCLUSIVE), Beyond 2 Souls where they showed Ellen Page and Willem Dafoe (who is just the creepiest looking man even in game), the gameplay looked interesting, showing Ellen going through training before being assigned the mission to take down a Warlord (EXCLUSIVE), and a better and improved Batman: Arkham Origins trailer showing Bane, Deadshot, Deathstroke and Blackmask (EXCLUSIVE CONTENT e.g. Batman Skins).
Sony then went onto answer the major question burning in everyones mind; “What does the PS4 look like?”. Well, a little something like this:
PS4
with a slight slant in the design the PS4 reminds me of my old PS2 and doesn’t look that far off The One (which makes me laugh at everyone who said The One looked stupid) in terms of general design. Sony then went onto talk about how Sony Pictures were working on a new plan to bring entertainment to the PS Network including Music & Video unlimited, both of which are available day 1 of release for PS4. Also Redbox will be coming to the PS4 for all their US customers and Flixster will be coming later in Autumn.
The PS4 will be released 399 Dollars/Euros, and 349 Pounds possibly near November along side The One.
From there on out the talk remained focused on games both large and small with a little slip being made that PS will support Self-Publishing Content from Indies and the like and also that the PS4 will use Gaikai to stream PS3 games on the PS4 (providing they stream FFX HD and the Jak & Daxter HD Trilogy I’ll definitely be buying a PS4).
So lets run through the Sony games that were put on display;
The Order – A steampunk victorian england where you play as possibly 4 players against some unknown large gangly creatures (possibly werewolves, I couldn’t tell). EXCLUSIVE
Killzone Shadowfall – With awesome action & gus on display as well as some cool gadgets this game only continued to sell me on PS4. EXCLUSIVE
Infamous Second Son – A cool game where you have supernatural powers that seem to revolve mainly around fire – hopefully there’ll be some other powers later in game.
Knack – This wan’t spoken about much but a little teaser was shown.
Super Giant Games showed off their next hit Transistor – same isometric view as Bastion but with a few new art styles in certain places in the game, it looks to be a hopefully great hit from Super Giant.
Don’t Starve, Mercenary Kings, OctoDad, Secret Ponchos, Ray’s the Dead, Outlast, New n’ Tasty Oddworld (HD remake) and Galax-Z were a bunch of indie games that are also coming to PS4.
Diablo 3 – This wasn’t shown but there was talk about exclusive items from other playstation games which is an awesome little touch.
Kingdom of Hearts 3 – Not much was shown but it has the same cool cartoon-esque graphic style fans will be familiar with.
Assassins Creed 4 – The live demo gave a little look into the next AC and it looks a hell of alot better than its predecessor (which I’m struggling to complete as I hate it), this looks to have some fun Jungles and busy towns (unlike AC3 where there were near no buildings).
Watch Dogs – Another Live demo (something which Sony did very well), it showed driving around the world which was very beautiful, the game looked open with options allowing for some very smart play and also allowing help from Mobile players on their tablets to make your mission easier.
Mad Max – Only a teaser but all the same the game looked cool and had a similar wasteland art style that reminded me of Rage the ID software game.

Beyond2Souls KillzoneShadowfall NewnTasty WatchDogs In Order; Beyond 2 Souls, Killzone ShadowFall, New ‘n’ Tasty, Watch Dogs.

That pretty much wraps up the major talking points about the 2 warring Consoles and on a personal note I feel that although I’d love some of the Kinect functionality and the Twitch.TV partnership Playstation may have won me over. If I buy a console at all however is another question, as a PC owner Steam wins every time as it’s cheap as hell.
The major feeling across the gaming network however is the same as mine, Playstation seems to have won this Console War, so hats off to you Sony, well done you avoided the pitfalls you made with the PS3, unfortunately Microsoft didn’t.

Thanks for reading and keeping looking here for more on some of the games being shown off at E3. Soon to come Ubisoft & EA talks.
Thanks again.

Fred Garrett-Jones
https://twitter.com/magicalfunbus
http://willza99.wordpress.com/

Geeks Have landed Interview: EnGeniux’s Derrick Samuels, Creator of EVO and OTON

If you recall, I did an article previously regarding a new console called the OTON X that apparently has the ability to self-generate games. I’ve been finding it hard to believe that something like this could be a legitimate product and I’ve doubted its quality, but my recent interview with CEO and Founder of EnGeniux Derrick Samuels has made me a believer.

So Derrick, how long was OTON in development?

First, thanks for giving us this opportunity to discuss OTON! The idea for OTON has spanned over 4 years off and on in various developmental stages. From day one I was intrigued and excited about the concept. To this day I still have the same fire and passion as the system slowly takes form.

You’ve claimed the OTON X has the ability to self-generate games. I’m sure you can understand the hesitation a lot of readers may have, considering it sounds like something out of a sci-fi movie. How exactly is this little console able to do what huge teams of educated developers and programmers do?

Great question. I can understand the shock and awe idea of a console that can self-generate games. I want people to understand that with 10 years in the gaming space I have gained a tremendous amount of experience. It was trial and error to develop the innovation behind OTON. I developed an algorithm with my development team that does most of the heavy lifting to create games. It’s not a matter of just education and huge development teams but a desire to truly do something new, innovative and revolutionary to compete with the big 3 consoles. Similar to Red Hat Linux, I had to change the battlefield to suit us and not play the tradition console business model which would surely spell doom for a start-up.

Isn’t there a worry of a lack of originality in some of these games the OTON will be producing? Does the OTON really have the ability to create an FPS (first person shooter) game then turn around and make a completely different style of game like an RPG (role playing game)?

I hear gamers saying current games lack originality, but with OTON we dig deeper into what makes a game a game. Short answer . . .OTON works on the principal of the attributes of games like the character, the goals and level challenges and so on. So I think we can get a mix of many different configurations. FPS and RPG games are doable with OTON as we expand the platform.

How much responsibility do you credit the announcement of the OUYA (and its record breaking Kickstarter campaign) in the decision to move away from the Android console to something entirely unique?

I think Ouya is a great console for its designed purpose. I give the Ouya some credit toward pushing me toward going into OTON development full time. We had no choice in the matter once Ouya arrived. What some people don’t know is our EVO 2 Android console was announced maybe a full year before Ouya http://en.wikipedia.org/wiki/EVO_Smart_Console or just search for EVO 2 press release.

We had people saying we copied Ouya with OTON, but the fact is OTON is an entirely different type of console. There is no respect or pride in copying someone else’s work. Everything I developed was created and designed by me. So yes . . . Ouya was the catalyst that triggered the birth of OTON. I wanted to show the industry peers we may be small and from Alabama, but our passion to create something exciting and new is what we live by.

EVO 2 (Press Date)
Published on Tuesday, 14 June 2011
http://www.droidgamers.com/index.php/game-news/hardware-a-devices/1766-envisions-opens-up-gamebox-service-offers-a-free-evo-2-android-gaming-console

You’re also the creator of the EVO console we all remember from four or five years back. A successor to the console was in the works last year but has since been cancelled if I’m correct. One intriguing aspects of the EVO 2 was its Android compatibility. With mobile platforms on the rise, will OTON have that same Android compatibility upon its release?

Yes, not only will OTON self-generate games but it will support Android games, Linux games and 3rd party games. We cancelled EVO 2 after we realized we had to up the game stakes. You won’t last long in the business if you can’t have an innovative idea to challenge the big 3 consoles. So we decided to move forward with OTON and send emails to inform our community.

With such a strong interest in the mobile market, will OTON have a long life cycle similar to consoles or will owners be looking at more frequent cycles similar to that of smart phones?

That’s a great question. I would say a 3 to 4 year life cycle at this point, but this could change once we test and demo OTON chipset.

One of the more intriguing aspects of the OTON is its ability to project games onto any surface with the custom environment creation simulator. What led you to want to include laser projection into the OTON?

I come from an era of Nintendo with R.O.B the robot. The first NES is still fresh in my mind and the excitement and appeal of that system is something of an inspiration to me. With OTON we wanted to bring the fun, the excitement and wonder back to game consoles. To me . . . we keep getting the same stuff over with nothing truly new. Okay, you have pretty graphics, I understand that – but where is the value, the excitement? The strategy is simple. Give people value. When the console is not in use for games use it for a projector for movies or business. Value is the bottom line.

Motion and voice controls are something we’re all surprised to see this console. It’s no secret that motion and voice controls are becoming more popular as time goes on. Will the OTON have a separate camera/microphone accessory and will they come with the system at launch or be sold separate afterwards?

My vision, my hope is to integrate the rear projection and the front motion camera into the deluxe OTON unit. All this is exciting but we must have the audience on board to show the camera vendors we have a market. I’m excited and really hope we can achieve this goal.

So where do you think the console’s greatest competition will come from in the forthcoming generation?

No disrespect to the other consoles but OTON was designed to be a completely different type of console. I designed this console to compete with the market, but also to be strong enough to be a few generations ahead of the ball game. You see . . . I’ve been in this market for years and we have the battle scars to prove it. You will not be #1 in this market with short-term thinking and goals. The big 3 mean business and have a legion of fans. We have to earn that respect too, but more importantly you have to convince mom that your system is going to bring the most value. So with OTON I think we’ve done that, but look what else we did . . . we made it awesome for developers, gamers, retail and businesses to be successful with our platform. I see new consoles coming on line all the time, but they must overcome these challenges to survive.

Aside from this revolutionary OS, will the OTON bring anything else new to the table?

Oh yes. There is more to OTON! A lot more. I learned from watching many console launches and marketing that you better bring your “A” game to compete! I can’t say what else we have on the table until I unveil the OTON X console for our crowdfunding in a few weeks. I’m a bit hesitatant to announce new ideas because we had such an uproar over our system . . . it’s strange that people can’t grasp an autonomous console, but we have autonomous cars, robots, refrigerators and parking garages. If you can’t handle the console, you may want to step back because my next move will be game changer! Then I can truly say “Geeks Have Landed!”

I appreciate the opportunity to share our thoughts on OTON. Thank you.

“After Earth” a gift from Will Smith to his son

For the sake of its young star it’s a great pity that M. Night Shyamalan’s After Earth is not a lot better. Somehow the parts of this film are superior to the sum.

Jaden Smith is likeable and convincing as Kitai Raige, a teenager shipwrecked on an inhospitable Earth with his injured father. The young character has the awesome task of trekking alone 100 kilometres through a redwood forest to activate an emergency beacon. Jaden Smith has the equally impressive job of being the sole actor on screen for much of the picture. After Earth is certainly a performance for him to be proud of.

It goes without saying that Jaden’s father Will Smith knows his way around a cinema screen. His character, the stoical Cypher Raige is intriguingly unlike his usual roles. Sophie Okonedo and Zoe Kravitz complete the main cast as mother and daughter Raige.

The After Earth plot idea came from Will Smith and feels like a gift to his son. It is a coming of age story about a young man who finds his inner strength with the support of his father. It also follows a classic hero on a journey improves himself story arc.

This is all very well, but After Earth simply fails to engage the senses.

There are some clever visual design features, including the architecture of Kitai’s home and the organic feel of the spaceship interiors.

Unfortunately the CGI animals are not convincing.  The big cats in particular are a let down so soon after Richard Parker the tiger in Life of Pi. As the setting is a forest, the plant and wildlife cinematography should be magnificent, but sadly it isn’t. To my eye this is After Earth’s big failing.

The Earth is a major character in this movie and she simply isn’t given the chance to shine.

It strikes me that After Earth had the potential to be a Buddhist version of Life of Pi. Both are stories about teenagers on a journey alone in the wilds. The newer film  is punctuated with a feel the present motif, just as Life of Pi has a lot of God in it.

Perhaps an Ang Lee remake is due?

FaceTime Voice: The Biggest thing you didn’t hear about in iOS 7

Hello again,

If you’re anything like me, you spent 2 hours of your life plastered to a screen listening intently to a keynote speech, trying to make sure to catch every detail. Luckily, since I have a day job and can’t actually pay $1600 + airfare to GO to WWDC, Apple live-streamed the thing so that wasn’t necessary. I could talk about how the new version of iOS is a huge departure, and how it’s great, and how it’s awful, and you could probably justify all of those points. However, instead I would like to tell you about the biggest feature that Apple really didn’t spend any time on.

FaceTime (and iMessage) was really the first time a non-SMS based messaging system that integrates with regular text messages was released. BBM and Google Talk may have come first, but neither replaced SMS without users having to do work. Once iMessage was announced, it was just a matter of time until free iOS to iOS voice calls were introduced as well. Now that Apple has such a huge level of pull with carriers, they are free to experiment and introduce whatever they want. With iMessage, people were sending text messages that didn’t cost $0.15 a pop without even realizing it, every time they sent a message to another iOS user. With FaceTime Voice, it will be possible (in the fall, possibly in a later update) to have phone calls you make to other iOS users be handled entirely through VOIP. People will be able to make phone calls without using their minutes, and without even necessarily realizing they are doing it.

This is going to kill carriers, who are suddenly going to be inundated with customers who are noticing that they use a lot fewer minutes, and unlimited SMS is fairly cheap, but regular phone minutes are quite a bit more expensive. These people will want to downgrade their plans, and perhaps add more data to compensate for the added usage (although VOIP is very light on data).

I look forward to the consumer release of iOS 7, which will undoubtedly focus more on the average person’s needs, and will likely highlight this as a reason to buy iPhone.

ps. For the record, I did install the iOS 7 beta, and no, I am not a registered developer. I did this for free, and legally, and have been doing it since the second beta of iOS 5. If you want to know how, ask me @RobAttrell. If you just want to know my thoughts, feel free to leave a comment and we can discuss it, but I’m liking what they offered so far (most of which was successfully predicted here).

Best MacBook Air cases and covers

Twelve_South_BookBook_Hardback_leather_1

When a hot Apple product hits the market, it has a tendency to spur a cottage industry of accessories. The MacBook Air is no exception, with several companies making MacBook Air 11 cases and covers.

Since the Air’s design hasn’t really changed in the last couple of years, most of the cases, covers, and sleeves that worked for the older 11- and 13-inch 2010 and 2011 models should work with the updated MacBook Air versions.

The first MacBook Air launched in 2008 and since then Apple has made each Air iteration slimmer, more powerful and more difficult not to want one. Whether you are planning to treat yourself to one or to make it a present for someone else, one of the key Mac accessories you will want to also grab is a case to keep it protected and out of sight. Whether it’s durability or sleekness that you are after, stylish MacBook Air 11 cases are here protect your investment.

As always, feel free to make your own suggestions for cases and covers you like and we’ll consider adding them in the next update.

This Bag Will Make You Feel Like You Live In a Cartoon

3D Cartoon Bag

Sometimes, life feels a bit too three-dimensional. All that depth perception, it gets tiring. Well, if you’re after a break, maybe you could get one of these bags and convince yourself that you live in some kind of 2-D cartoon instead.

This bag is just one of a range that all look like they’ve been dragged out of a 1980s cartoon. The secret, I guess, lies in the thick black borders. Most of the bags are targetted at girls, but there are a few that are designed for guys. Like this one which costs only £15.99. You can buy them online here.

All of our readers can use the discount code TENOFF to get 10% discount at checkout

1 8 9 10 11 12 68